Game Discussion. Professions. More Elite Specializations = Better Balance. With the removal of most if not all the trade-offs and the eventual return of Mirage's second dodge. I was thinking that Guild Wars 2 has an interesting relationship with its Class balance. The more Elite Specializations we see the better the balance becomes, I don't

On 9/26/2021 at 4:34 AM, NorthernRedStar.3054 said: Staff is obviously the superior weapon for thief at the moment - both in terms of trash mob clear and single target DPS. But OP asked for tips before they manage to reach that point in the game. Additionally, sword damage isn't bad at all for core game purposes.

As for you, there's three routes I'd suggest. First, if your Guardian drops the healing angle entirely, go full healing Druid. Second option, go Druid with full offensive stats. That would give you some emergency heals of your own, and allow you to bring Grace of the Land to buff your party with might. The coolest is chronomancer, and probably the most fun imo. For dps most viable is virtuoso, which is really smooth and flows well. Mirage is also great but slightly falls behind the other two slightly. I can not wrap my head around chrono for the life of me 🥹 I'm sure it plays super fun - once you actually learn it. Things change. ArenaNet had once said that it was very unlikely that GW2 would ever get an expansion, yet here we are. It's not written in stone that we won't get new professions in the future (we did get one new profession with HoT, by the way), nor is it written in stone that all professions must have two elite specializations, and so on.
Posted May 5, 2022. PvP favours Herald and Vindicator, though renegade is still a decent choice. Open world and PVE favours renegade and to a lesser extent Vindicator, though herald is still a decent choice. Vindicator is quite a bit different than the rest of the revenant specs due to dodge being replaced, but it’s strong in PvP for team
2.2.1Scepter. 2.3Main- and off-hand. 2.4Off-hand only. 2.5Aquatic. 3Slot skills. 3.2Utility. 4Downed and drowning skills. Shatters are the mesmer's profession mechanic, occupying the F1 – F4 slots above the skill bar. Using a shatter will create a powerful effect by destroying all of your illusions . Community Creations. Elite Specializations for new and returning players. Hello. I'm returning player. I quit GW2 long before HoT and any elite spec. So this is kind off my first hand experience. For new/retrning players unlocking elite specializations is annoying, disheartening and just not fun. You ask "Hey, what should i pick for OW and story?"
Willbenders are elite Canthan warriors who protect the Emperor and their family with their lives. They believe the best way to protect their allies is to execute their enemies, so they move swiftly, cutting down threats one by one before they have time to attack. Willbenders only act when needed and, as such, sacrifice the passive bonuses of
Weaver is purely a DPS with very limited support. It's quite good in this role, but no better than catalyst despite its lack of any support option. Both weaver and catalyst are better DPS options than tempest, however. Weaver is decent in PvP and WvW, too. It's usually a duelist in PvP and not as good as catalyst.
Each specialization collection is unlocked by training the first minor trait of the respective elite specialization, except for the six Mistward armor collections. Achievements for the Mistward armor items are instead unlocked by completing the associated revenant core specializations . Acquiring some of the collection items requires training
Learn how to unlock and play with nine new ways to progress your character's profession in Guild Wars 2: Heart of Thorns, the expansion that adds new weapons, traits, skills, and mechanics to the game. Meet the tempest, the dragonhunter, the chronomancer, the reaper, the herald, the necromancer, the elementalist, the guardian, the warlord, and the revenant. F1 is a long distance pull, a breakbar CC, and it can be traited to increase damage on that mob while tethered. F2 is a gap closer, an AoE heal, and can be traited to do AoE damage on land. It is not an evade (you can be be hurt/CC'd in transit). F3 is a directional blocker that also applies to allies. It can be traited for increased area, and Unlock access to weapons that were previously exclusive to elite specializations for each profession. In future releases, each profession will gain the ability to use even more weapons to introduce entirely new fighting options. SPREAD YOUR WINGS AND BATTLE Guild Wars 2: Secrets of the Obscure offers an updated path to unlocking your skyscale TgBxueo.
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  • guild wars 2 elite specializations